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StrangeMaze 3D
Introduction |
User Guide StrangeMaze 3D is a 3D first person maze puzzle racing game designed for Java mobile phones. The aim of the game is to race against the computer-controlled opponents to the maze exit. If you win, you are then promoted onto the next level with a new randomly generated maze each time. When StrangeMaze is first launched, an animated splash screen appears, press any key to move on to the main menu. StrangeMaze is very simple to use. To get started quickly, just use the game's menu options to start a 'New game' and all you need to play the game are the following keys:
New games start at Level 1. The first few levels are simple mazes aimed at getting the player familiar with the game and controls before the more challenging mazes appear. At the start of each level, the player is positioned in the starting corner of the maze. The screen displays the player's view, with a 2D map superimposed on the view. As soon as the player presses a game key, the 2D map is hidden, the player starts moving and the race commences. For each level the player must navigate through the maze to find the exit point at the opposite corner to where they started. The distant mountain range is a valuable aid to navigation, with reference points allowing the user to maintain bearings. In race mode, which is the default mode, there are two computer-controlled race opponents which you must beat to the exit in order to proceed to the next level. Your opponents do not know the way through the maze, they each use slightly different artificial intelligence to decide which way to go. This means that your opponents will most likely take different routes and not necessarily the quickest route to the exit, so don't follow them! The game's menu options are:
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