2002: Strangemaze 3D game for Java Mobile Phones


StrangeMaze was a 3D first person maze puzzle racing game designed for J2ME Java mobile phones first released in 2002.  The aim of the game was to race against the computer-controlled opponents to the maze exit.  If you win, you are then promoted onto the next level with a new randomly generated maze each time.  The 3D view from inside the maze offers more escapism and immersion than you typically get with most 2D top down or side view games.

StrangeMaze was aimed at the broadest audience possible, from the serious to the casual gamer and even non-gamers young and old.  The advantage of maze games is that most people are already familiar with mazes and can understand the concept of the game immediately.  The advantage of StrangeMaze's randomly generated mazes is that every game was different and offers a new challenge - a maze game you can play again and again.  For those who don't feel like racing out of the maze, the practice mode allows you to take your time to solve the puzzle.

StrangeMaze was released around the world, including via telecoms operators in China, India, Thailand, Europe and the USA for a wide variety of mobile phone devices and screen sizes, mono and colour versions. Whilst the game had little text, e.g. menus, that text was translated into Simplified Chinese, French, Italian, and Spanish.

StrangeMaze was available for most colour and mono Java phones including:
Nokia 3410, 6310i, 3510i, 3300, 5100, 6100, 6610, 6800, 7210, 7250, 7650, 3650, 8910i, 3530
Motorola v60i, v66i, T720, T720i, T280i, v300, v500, v600
Siemens SL42i, SL45i, M50/MT50, C55, S55, SL55, MC60
Sony-Ericsson T610, T616, Z600, K700i, S700i, P800, P900
Sharp GX-10, GX-10i, GX-12, GX-20
Samsung S100, S300, C100
Motorola iDEN i95cl, i90c, i85s, i88s
Sagem MY V-55
Sanyo 6400, 8100

"A unique game that should keep you entertained for hours ... 8/10"  (Midlet Review)